Progression

Coins, Rep, Ground Pass, Tickets, and Passes

Spend coins on attributes and clothes, push rep with full box scores, and treat Stage tickets as a wager. Robux passes change prices and slots; they do not replace a cap your build cannot reach.

Coins, Rep, Ground Pass, Tickets, and Passes

Spend coins on attributes and clothes, push rep with full box scores, and treat Stage tickets as a wager. Robux passes change prices and slots; they do not replace a cap your build cannot reach.

Coins are the park currency. Rep is the banner rank. Ground Pass XP is the seasonal track. Stage tickets are the event wager. They do not convert into each other in any published rate.

Coins

Method What you get Requirement
Promo codes 4,500 Coins on the two confirmed October 26, 2026 codes Like the game and join the community group, then use the gift box
Plaza quest 500 Coins Visit the plaza and rejoin
City wheel Chance at 500 or 1,500 Coins, sometimes an attribute token Once per day at the city wheel
Park 2v2 About 1,000 to 1,300 Coins Finish the match
2X Coins Doubles match coins 299 Robux

Codes do not buy attributes by themselves. Shops in the city sell clothes, shoes, and hair. Build upgrades also spend coins. Cheap Builds is 799 Robux for 15% off those upgrades. Early quits shrink the coin payout.

Gear has five slots: shoes (speed), wristbands (shooting timing), headband (stamina), arm sleeve (ball handle), shorts (acceleration). Exact point values per item are not published. Fill empty slots first, then match the slot to your role. Sources are challenge rewards, the coin shop, level rewards, and seasonal or Ground Pass items. Shoes are also described as preventing a collision glitch when the slot is empty.

Reputation

New characters start at Rookie 1. Season 5 is described as resetting accounts to Rookie 1 while keeping builds. Documented later names are Pro 1, Pro 2, Elite Superstar, and Legend 1 through Legend 3. At Legend 1 the bar is described as moving about 1% after a long competitive game. Points, boards, assists, blocks, and steals fill it. A quit-out win barely moves it.

VIP is 549 Robux for a 1.15 Rep XP multiplier and a chat tag. It does not add shooting or dunk attributes. Hide Rep is 299 Robux (toggle in the Tab menu). Hide Overall is 249 Robux.

Ground Pass and tokens

Level 40 is the milestone called out for seasonal rewards. Quick play is the fast XP queue. Winning and scoring pay more than an empty box score. You can buy tiers with Robux. A 2x Ground Pass token doubles pass XP while it is active. Premium passes for Seasons 2 through 5 are listed at 349 Robux each. Season 1 premium is off sale.

Attribute tokens come from the daily wheel, Ground Pass tiers, and the Teddy Bundle (649 Robux: 25,000 Coins, Teddy mascot, construction hat, 1 attribute token, 2 Ground Pass tokens). The token raises ratings toward 99. It does not change height caps. Fast Spinning Option is 149 Robux if you do not want to wait on the wheel.

Stage tickets

Daily quests outside the Stage pay 500 tickets each, up to 2,500 a day. The 2.5K and 5K courts wager that balance. A 5K entry needs at least 5,000 tickets, and a loss forfeits the stake. Ticket mascots listed alongside Robux prices: Zazu, Bumble Bee, Bulldozer, Atom, Angler, and Vex at 599 Robux, Horsey at 1,299 Robux. Equip mascots from Inventory after a rejoin.

Passes that are not stats

Pass or bundle Robux What it actually gives
Starter Pack 299 25,000 Coins and StarterPack mascot
Extra Slots 299 2 build slots
2X Coins 299 Double match coins
Additional Green Sounds 149 More green-release audio
Toxic Intro Animations 179 Warrior and Frontflip intros
No Shirt 199 Shirtless cosmetic
Baldy, Robot, Santa, Big OZ, Blue Bull 399 each Mascot
Mystery, Human Nun 499 each Mascot
Ninja bundle 799 47,500 Coins, Ninja mascot, Splitz celebration
Tubey bundle 749 45,000 Coins, Tubey mascot, Moonwalk, basic VFX pack
Glazey bundle 999 50,000 Coins, Glazey, Uppercut, Get Off Me
Reaper bundle 999 50,000 Coins and two emotes
Mummy bundle 999 Catalog bundle
Headless Head 650 Invisible head
VIP 549 1.15 Rep XP and chat tag

Mascots replace the body in park games and do not change attribute caps. The Season 3 egg hunt that awarded the Bugs Bunny mascot is over. Plaza flower cosmetics from that event (bunny slip-ons, king hat, robot faces, overalls, tracksuits, TV jackets) were event currency, not a current shop. Roblox Premium is described by the developer as unlocking exclusive in-game perks; the listing does not itemize them.

Prices are store listings gathered from public catalogs. Confirm the number on the Roblox pass page before you buy. A pass cannot raise a cap your height and archetypes never had.

FAQ

Frequently Asked Questions

Which Playground Basketball codes work?

On October 26, 2026, RECUPDATE and UPDATE8 were the two codes confirmed for 4,500 Coins each. You must like the game and join Playground Basketball | Community, then enter the code in the gift box on the main menu. The string is case sensitive.

Is UPDATE7 active?

It is unresolved. Several code roundups still print UPDATE7 for 4,500 Coins, but an October 26, 2026 cross-check did not confirm it. It is not listed as active or expired here. The redeem result in your game is the authority. SEASON3 is listed as expired for 4,500 Coins because multiple roundups mark it expired, even though that same October 26 check called the status disputed.

How do I dunk?

Hold sprint to the rim and hold shoot or Triangle/Y. Tap shoot once before the finish for a hop step, or drive straight with no sideways tilt and tap shoot for a euro. If the gather circle stays white, the dunk is effectively uncontested.

What height should I pick?

6'0" and under buys speed and ball handle. 6'7" to 6'8" buys contests and either playmaking or a 99 driving dunk. 7'0" buys post scoring or stretch shooting. Weight trades speed for strength and screens.

Why did my rep barely move after a win?

Rep, coins, and badge points come from the box score of a finished game. If the opponent leaves early you can get the win and almost no progress. Blocks, rebounds, steals, points, and assists are the actions that move the bar.